Certificate Programs

Certificate students have an extraordinary exposure to the art and design world of Paris and come away with new skills and experiences that will enrich their artistic vision and permanently impact their view of the world.

The intensive curriculum of the Paris College of Art certificate programs offers a non-degree option for those wishing to launch a career transition, refine a professional level design portfolio, or prepare for entering a Masters degree program. The certificate programs are ideally suited for the mature student who already has an undergraduate degree and wishes to complete his/her education with a professional art and design concentration. These programs emphasize skill development and provide a solid foundation in the process, technology, and language of art and design.

Working side-by-side with our degree students, certificate students have access to all studio facilities, services and partnerships that the school has to offer.

Students must complete a minimum of 30 credit hours for the one-year certificate program. Studying full-time (minimum of 12 credits per semester), certificate students with the guidance of their academic advisor, develop an individualized program specifically catered to their needs and interests.

Certificate Program Curricula

Credits

Communication Design

fall

Typography I

Code
FCMD 0211
Description

For decades, typography has been everywhere. As the art of visual language, typography is inherently communicative. Spoken language is ephemeral and intangible. When written, language is captured in a visual and spatial form, permanent and concrete. Students discover the domain of typography, gain familiarity with typographical language and terms, and learn to work with typefaces for printed matters and digital use. The course will recall the history of typography, from the tradition to contemporary uses and students are introduced to digital typesetting and page layout software.

Graphic Design I

Code
FCMD 0220
Description

This year-long course provides the fundamental skills of graphic design. Students will become familiar with the visual vocabulary that builds graphic design practice through practical projects. Exploring the basic elements (form, colour, type, image and their interconnections) and experimenting on different media and at different scales, the students will become familiar to the graphic design process and visual problem solving.

Motion Graphics

Code
FCMD 0323
Description

This course develops the design methodology and technical skills to produce time-based linear narratives, animations, television graphics, opening credits, music videos, etc. The integration of sound and image is central to the development of motion graphics projects. After Effects and Final Cut are the principal programs taught in this class, along with the language and tools of motion graphics. Students learn to develop concepts and storyboards before commencing their final drafts.

Editorial Design

Code
FCMD 0207
Description

This course will focus on different multi-page documents design, with a particular emphasis on magazines and books (in printed and digital form). Students will acquire the skills to create continuity and variety across a range of pages, present different kind of information in context or appropriate formats, and develop an identity through the pages.

Web Design

Code
FCMD 0330
Description

This junior laboratory/technology studio course focuses on the design process and technical background required for designing effective interactive experiences, with an emphasis on design methodology for evolving systems. HTML, JavaScript, CSS, Flash, and Web 2.0 CMS will be introduced along with specialized web design, imaging and animation tools. Students will design and mock up websites. The second semester delves further into notions of interface design, information architecture and web infrastructure.

Prerequisites: 2D Integrated Studio 1 + 2 or equivalent. Semester 1 or equivalent are prerequisite for semester 2.

Introduction To Visual Culture

Code
FHCA 0340
Description

This interdisciplinary course explores the rise of visual media, communication and information, within the context of a broad cultural shift away from the verbal and textual toward the visual, which has taken place since the advent of photography and cinema in the late 19th century, through the birth of television, to the present proliferation of digital media worldwide. We will consider the critical practices of looking, historicizing and interpreting that have accompanied this ‘visual turn’. Our readings will primarily address the theoretical foundations of the study of visual culture, which is understood to incorporate a variety of visual media and visual technologies: painting and sculpture, scientific imagery, material culture, the internet. If everything can be visual culture, what remains of traditional notions of medium specificity? What critical tools must be invented to analyze visual events from a visual cultural perspective? The relationship between the visual arts and visual media, especially with respect to the ‘global’ contemporary visual landscape, will be a focus of this course.

Studio Elective

Description

You may select an elective from the many course offerings in your department or in other departments with the approval of your department chair.

spring

Typography II

Code
FCMD 0204
Description

The second part of this yearlong course builds on the fundamental typographical forms and functions acquired during Typography 1. The course extends the vocabulary and approaches more complex problems related to typographic hierarchy, context, sequence and scale. A deeper exploration of typography behaves across media will be the opportunity for students to experiment on complex typographical systems, implementing applications in private or public space, environment, or digital time-based projects.

Graphic Design II

Code
FCMD 0221
Description

This year-long course provides the fundamental skills of graphic design. Students will become familiar with the visual vocabulary that builds graphic design practice through practical projects. Exploring the basic elements (form, colour, type, image and their interconnections) and experimenting on different media and at different scales, the students will become familiar to the graphic design process and visual problem solving.

Principles of Branding

Code
FCMD 0350
Description
The course study how brands establish their territory, how they grow, prosper, adapt, evolve, stumble and bounce back. Topics we will explore include: naming, logo design, corporate identity, advertising, marketing, merchandising. During the course, students will approach and discuss how to support the online presence of a brand. At the end of the course students will be able to analyse existing brands, evaluate their performance, and propose repositioning strategies that take into account the latest trends. PREREQUISITES: TYPE: CORE CONCEPT AND DESIGN OR EQUIVALENT

UX Design

Code
FCMD 0236
Description

This studio course requires a basic knowledge of computer graphics and is centered on multimedia authoring software. The focus is authorship, in that more so than a formgiver, the designer acts as a content creator familiar with advanced concepts in interactive multimedia. Students are encouraged to conceptualise, design, prepare and program a multimedia project for eventual publication on the internet.

 

Introduction To Design Studies

Code
FLIB 2212
Description

This course focuses on how design processes, design products, and design discourse are interrelated. It encourages students to reflect and write critically about design and provides them with a foundation in research methods that impact design practice. Readings from leading designers, theorists and historians lead students to situate their own approaches to design within a swiftly changing contemporary context, while visual materials and visits to design-related exhibitions allow them to broaden their base of design references.

Studio Elective

Description

You may select an elective from the many course offerings in your department or in other departments with the approval of your department chair.

Fashion Design

fall

Pattern Drafting I

Code
FFAS 0297
Description

Students develop an understanding of professional pattern making, metric pattern cutting, and drafting skills. They learn about the architecture of garments and the technical implications of flat construction for the fit and construct basic patterns for skirts, trousers, bodices, dresses, shirts, sleeves, hoods and collars. In the second semester, more advanced methods and techniques are explored. Individual design projects encourage students to experiment with patterns and construct the garments.

Prerequisites: Foundation core studios – Semester 1 is prerequisite for semester 2.

3D Fashion Design I

Code
FFAS 0240
Description

This course introduces the 3D form, fabrics and basic garment construction. Through the practice of draping muslin on the mannequin, fabrics workshops and analysis students learn how 2D materials become 3D forms. The foundation of pattern shapes: bodices, skirts, sleeves, and collars are covered as are essential technical skills and garment assembly techniques. Weekly briefs encourage intensive 3D research and exploration of a variety of methods and techniques. The course initiates a flexible, experimental and critical approach towards materials, volumes, and shapes from which design concepts emanate in an individual, personal, problem-solving process.

Prerequisites: Foundation core studios – Semester 1 is prerequisite for semester 2.

Fashion Drawing II: Digital

Code
FFAS 0208
Description

Practical application of appropriate computer software is a must to meet the demands of a hectic fashion market. This course explores CAD software techniques used in the fashion industry to enrich the possibilities of communication skills. Students will learn how to use vector drawings to create technical flats of garments, and basic rendering textile techniques to enhance digital image presentation.

Prerequisites: foundation core studios – semester 1 is prerequisite for semester 2.

Fashion Drawing I: Digital

Code
FFAS 0207
Description

Practical application of appropriate computer software is a must to meet the demands of a hectic fashion market. This course explores CAD software techniques used in the fashion industry to enrich the possibilities of communication skills. Students will learn how to use vector drawings to create technical flats of garments, and basic rendering textile techniques to enhance digital image presentation.

Prerequisites: foundation core studios – semester 1 is prerequisite for semester 2.

Collection Concepts Development I

Code
FFAS 0332
Description

This course teaches students how to generate and develop various highly individual design concepts related to specific, identified market levels and product segments. Different principles of collection work and collection concepts are applied to set project briefs. Methods of presentation in relation to the fashion design portfolio enhance appropriate visuals for the fashion design process. Observational fashion, design, and trend research sketchbooks form part of this course, as well as external project briefs, which are reviewed and assessed by professionals from the French fashion and clothing industry (e.g. Designer Critic Project).

Prerequisites: Semester 1 is prerequisite for semester 2.

History of Fashion in the 20th and 21st Centuries

Code
FHCA 0227
Description

This course investigates the visual history of fashion, focusing on France from the Ancien Régime via the Revolution to the present day, and with a particular focus on primary sources available in the museums and archives of Paris. Weekly units explore historical European fashion trends – their details, silhouettes, fabrics and embellishments – in their original social, political, economic, aesthetic and spiritual contexts. Influences and parallel developments in other countries are also covered in this class, as are connections between the fashion industry, theatre, film, and the fine arts. Students are introduced to research practices and encouraged to reflect on design and style choices rooted in fashion history.

spring

Pattern Drafting II

Code
FFAS 0298
Description

Students develop an understanding of professional pattern making, metric pattern cutting, and drafting skills. They learn about the architecture of garments and the technical implications of flat construction for the fit and construct basic patterns for skirts, trousers, bodices, dresses, shirts, sleeves, hoods and collars. In the second semester, more advanced methods and techniques are explored. Individual design projects encourage students to experiment with patterns and construct the garments.

Prerequisites: Foundation core studios – Semester 1 is prerequisite for semester 2.

3D Fashion Design II

Code
FFAS 0241
Description

This course introduces the 3D form, fabrics and basic garment construction. Through the practice of draping muslin on the mannequin, fabrics workshops and analysis students learn how 2D materials become 3D forms. The foundation of pattern shapes: bodices, skirts, sleeves, and collars are covered as are essential technical skills and garment assembly techniques. Weekly briefs encourage intensive 3D research and exploration of a variety of methods and techniques. The course initiates a flexible, experimental and critical approach towards materials, volumes, and shapes from which design concepts emanate in an individual, personal, problem-solving process.

Prerequisites: Foundation core studios – Semester 1 is prerequisite for semester 2.

Fashion Drawing: Hand II

Code
FFAS 0206
Description

This course teaches fashion hand drawing techniques mainly from live fashion models; first it will focus on body proportions, body details and body movement to later concentrate on the stylized fashion figure, allowing students to synthesize and create their own ideas.
Students will analyze the behavior of the fabric on the body, how different types of clothing hangs and reacts to movement.
Volume and perspective will be a subject of study through lights-shadow and forth-shortening techniques, which help students to situate their fashion figures in the space and prepare them to design clothes as “soft sculptures”, a bridge from 2D to 3D.

Prerequisites: foundation core studios – semester 1 is prerequisite for semester 2.

Fashion Drawing II: Digital

Code
FFAS 0208
Description

Practical application of appropriate computer software is a must to meet the demands of a hectic fashion market. This course explores CAD software techniques used in the fashion industry to enrich the possibilities of communication skills. Students will learn how to use vector drawings to create technical flats of garments, and basic rendering textile techniques to enhance digital image presentation.

Prerequisites: foundation core studios – semester 1 is prerequisite for semester 2.

Collection Concept Development II

Code
FFAS 0333
Description

This course teaches students how to generate and develop various highly individual design concepts related to specific, identified market levels and product segments. Different principles of collection work and collection concepts are applied to set project briefs. Methods of presentation in relation to the fashion design portfolio enhance appropriate visuals for the fashion design process. Observational fashion, design, and trend research sketchbooks form part of this course, as well as external project briefs, which are reviewed and assessed by professionals from the French fashion and clothing industry (e.g. Designer Critic Project).

Prerequisites: Semester 1 is prerequisite for semester 2.

Fine Arts

fall

Painting: Interactions I

Code
FFAR 0317
Description

In order to evolve and discover new pictorial horizons painting today must remain open to the possibility of a dialogue with the wide range of multidisciplinary influences that are available. Where once the field of exploration was defined by the rigueur and strict dictates of a formal training.

The strength of painting today lies in its flexibility to use such training and adapt to the influences of other 2D and 3D disciplines and the pictorial possibilities that they offer as art experience. The possibility to create an art experience through research, experimentation and interaction are the key components in the junior year in painting. With this as a core component the dynamics of painting are explored through a variety of set projects designed to stimulate the individual imagination.

Prerequisites: Sophomore year painting

Creative & Experimental Drawing

Code
FFAR 0326
Description

This course will focus on the actual drawing process as concept and experimental research as resource. Drawing as the subject matter, drawing context and the actual drawing practice to develop new ways of expression and mixing media, new ways to appropriate the act of drawing. This course is not about drawing “things”, but to encourage students to explore the actual physicality of making a drawing or to question the physical involvement of drawing; to explore existing and reinventing new methods, ideas or processes simultaneously. Through different exercises, in class workshops or given assignments the students can invent and develop a personal language and propose new ideas, make links between media and technologies.

Prerequisites: Sophomore year drawing, advanced drawing skills

Junior Sculpture I

Code
FFAR 0305
Description

This course aims make aware students of certain issues in contemporary sculpture and gives them the technical and conceptual means to develop a more personal language and identity. Students are encouraged to experiment with different approaches, media and concepts and continue to explore technical skills necessary to conceiving and executing sculptural work. Over the course of the semester students are encouraged to develop and pursue a personal sensibility within their artistic research.

Prerequisites : Sophomore Sculpture

Moving Image I

Code
FFAR 0209
Description

The video course is organized as a creative workshop, where students are encouraged to engage quickly in a personal research. A strong involvement is necessary to achieve any 4D project including in-class tutorials and independent work.

The first semester will be devoted to technical familiarization with the different filming tools, recording sound, and linear editing, in order to acquire spontaneity. The goal for this first term is to develop all the technical skills and create automatisms to best serve the video practice. Students will be encouraged to use their personal filming tools (smartphones, regular consumer cameras, etc.), as basic as they could seem, to allow a common and natural usage. The collected imagery and sound will serve students all year to build their personal research and artistic proposals.

We will see how different artists create images from three constitutive elements: light, space, and time. We will learn that an image cannot be simply reduced to the broadcast visual element, but includes the contextual presentation. We will discuss the importance of the distribution of light and colors in the development of this overall picture, which will introduce the space, set design and the role of the spectator. We will approach the various possible temporal modalities of the image broadcast: real-time, delayed linear continuity, disruptive continuity (interactivity, random images, etc.), and their influence on the space and the spectator.

Prerequisite: Foundation Core studios

Studio Elective

Description

You may select an elective from the many course offerings in your department or in other departments with the approval of your department chair.

Artists On Art

Code
FHCA 0305
Description

This course will examine how artists from the mid-19th to the early 21st Centuries conceive of and talk about their own artistic practice. While artists’ works are frequently viewed through the lens of art history or criticism, students will consider how artists present, engage with and develop further levels of inquiry into their work. Topics covered will include artists’ published writings, their notebooks, the artist’s statement versus the manifesto, and their teachings. The course will also offer the opportunity to explore the relationships between artistic identity and art work, ranging from analysis of self-portraits to their performance on screen. Students will discover the extent to which artists’ practice depends upon a critical awareness of the cultural, theoretical, and historical matrix in which they operate. Assignments will include research projects on artists and the preparation of a statement that defines the students’ own self-conception of their studio practice or area of study.

spring

Junior Sculpture II

Code
FFAR 0306
Description

This course aims make aware students of certain issues in contemporary sculpture and gives them the technical and conceptual means to develop a more personal language and identity. Students are encouraged to experiment with different approaches, media and concepts and continue to explore technical skills necessary to conceiving and executing sculptural work. Over the course of the semester students are encouraged to develop and pursue a personal sensibility within their artistic research.

Prerequisites: Sophomore year sculpture/Junior Sculpture1

Content & Container: Reflection On

Code
FFAR 0319
Description

The class is aimed to explore the medium « book » —in all its meanings/forms— focusing on the relationships between the content and the container, the inside and the outside, internal and external structure(s).

A book isn’t content OR shape, but content AND shape. The materiality is part of the project.
In conceiving a « piece » in a book-form, the process has to take in account the permanent dialogue between all the elements composing the whole : texts, images, paper, ink, grids, typeface, chapters, titles, captions, format, size, number of pages… all this gathered in a hierarchy that takes the form of a network.

Starting with the « decomposition » of an existing book, going through the « recomposition » of the existing in a new form, to­—finally— conceive and realize their own « book », students will approach the medium with an apparent technical methodology, which will lead them to discover the —almost endless— richness and complexity of the book structure.

Painting: Interactions II

Code
FFAR 0318
Description

In order to evolve and discover new pictorial horizons painting today must remain open to the possibility of a dialogue with the wide range of multidisciplinary influences that are available. Where once the field of exploration was defined by the rigueur and strict dictates of a formal training,
the strength of painting today lies in its flexibility to use such a training and adapt to the influences of other 2D and 3D disciplines and the pictorial possibilities that they offer as art experience. The possibility to create an art experience through research, experimentation and interaction are the key
components in the junior year in painting. With this as a core component the dynamics of painting are explored through a variety of set projects designed to stimulate the individual imagination.

Prerequisites: Sophomore year painting/Painting Interactions 1

Contemporary Printmaking II

Code
FFAR 0349
Description

This course engages more complex forms of printmaking, such as photo emulsion silk screen, laser lithography and other forms of etching to encourage students to combine printing techniques.
The course will be given in a workshop environment, using water based materials.

Prerequisites: Printmaking 1

Performance/Empathy & Processes

Code
FFAR 0350
Description

An introduction to the concepts and methods of performance art, investing the historical dimensions of ephemeral art, and encouraging students in developing their autonomous practice in this field. The course encourages the presentation and articulation of personal projects and concepts. The course will serve as a platform for articulating, exchange and develop ideas and forms of expression through in class exercises. All aim to enhance individual skills in relation to public appearance/performance and public speech.

Pop & Around

Code
FHCA 0222
Description

The industrial revolution made new forms of technology and mass communication possible, allowing not only for the mechanical reproduction of the image and its circulation on a large scale, but also new materials, new processes, and new media. These developments have had a decisive impact on visual culture, on aesthetic categories, and on the status of the image. The aesthetic revolution began in Montmartre in the 1880s, reached a climax in SoHo in the 1960s, and continues to shape visual culture and aesthetic debates today. What status does the image have? What is the difference between a Brillo box produced by industrial means and one produced by Andy Warhol? Does a distinction between high art and kitsch still matter in the age of Pop? How have the transformations in visual and material culture affected the productive activity of artists, or conversely, how does artists’ activity take up and critically remark upon these transformations? How has the Pop aesthetic translated and transmuted in contemporary global culture? These are the kinds of questions that this course will explore.

Interior Design

fall

Project Communication 2D

Code
FINT 0206
Description

This first course in Project Communication is meant to provide students with the necessary practical skills to describe and represent space in two dimensions. The semester is dedicated to 2D technical drawing (dimensions, scale, plan, section, elevation views, and axonometric projections) by hand as well as in AutoCAD and the illustration of interior design proposals in Illustrator and Photoshop, with an understanding of their application as both powerful conceptual and presentation tools.

Project Fundamentals 1

Code
FINT 0202
Description

These first project courses (P.F. 1&2) aim at providing students with the cultural and technical tools needed to understand inhabited spaces. Exemplary projects drawn from housing, workplace, leisure and retail environments are investigated. Space elements are analyzed on published architectural projects and within real locations: urban context, masses, negative and positive spaces, lighting, furniture functions. The ability to generate design solutions, select images, color and finishes are emphasized. Building codes and barrier-free design compliance are also be studied.

Materiality

Code
FINT 0204
Description

The course aims at introducing students to the world of materials’ sensorial qualities, requirements, and performances. Students explore the relationships between colors, light and four specific materials (glass, wood, metal and plastics) from a sensorial point of view. Through a theoretical and practical approach of materials and tool technologies, students discover possibilities and ways to apply, combine and assemble materials within interior environments. The course will also encourage critical thinking with regard to an understanding and application of the life cycle analysis, as well as introducing organizations dedicated to sustainability and the rating systems they use. Visits to materials workshops and suppliers showrooms will complement this course.

Project Management

Code
FDMT 0275
Description

This course addresses practical issues of project management. Emphasis is placed on understanding how to create a project plan and manage a team to meet the scope of the project, milestones and deliverables.

spring

Project Communication 3D

Code
FINT 03XX
Description

This second course in Project Communication is meant to provide students with the necessary practical skills to describe and represent space in three dimensions. The semester is dedicated to 3D technical drawings such as axonometry or perspective, as well as physical and digital 3D models, with an understanding of their application as both powerful conceptual and presentation tools.

Project Fundamentals 2

Code
FINT 0203
Description

These first project courses (P.F. 1&2) aim at providing students with the cultural and technical tools needed to understand inhabited spaces. Exemplary projects drawn from housing, workplace, leisure and retail environments are investigated. Space elements are analyzed on published architectural projects and within real locations: urban context, masses, negative and positive spaces, lighting, furniture functions. The ability to generate design solutions, select images, color and finishes are emphasized. Building codes and barrier-free design compliance will also be studied.

Architectural Components

Code
FINT 0205
Description

This course aims to introduce and explore the basic components and systems that define the built environment : structure, envelope, floors, walls, roof, stairs, windows, doors, environmental systems (including plumbing, electricity, ventilation, telecommunications, lighting, etc). Over the semester, each session is to address a particular component or system in detail (from exemplary references to technical aspects to graphic representational codes). Sustainability issues and energy-saving systems will also be studied.
The course as a whole intends to provide students with a comprehensive and thorough overview of the numerous aspects and characteristics which need to be considered when developing an interior design project. Bridging with Project Fundamentals 1 & 2, the course will allow students to understand how these components and systems co-exist and interface within the built environment.

The City of Tomorrow

Code
FLIB 3317
Description

The city makes people, and people make the city. A city like Paris is constantly evolving, torn between cherishing its past and inventing its future. How can we interpret a city from its mere observation ? How can we imagine the city of tomorrow by studying how it looks today ? Paris is about to enter a new phase of evolution with the Grand Paris project. The capital of tomorrow will be the result of two main forces : a formally designed process, led by politicians, urbanists, demographs, architects, philosophers etc, and the expression of something informal and hard to foresee, which depends on its inhabitants’ initiatives, feelings, desires. Using ethnographic observation methods, students will carry out field research in different parts of the city (sociological diagnosis of several districts). Once the gathered data has been put together, creating a multi-dimensional vision of Paris, creativity techniques will be applied with the objective to imagine innovative products and services, atmospheres and states of mind that the official builders of Grand Paris should bear in mind. Results could be presented at Designers Days in June.

Lighting Design

Code
FINT 0303
Description

The course aims at helping students to become aware that light is, first of all, a material, a tool to shape spaces, and thus handled and processed as such. Space lighting will be approached from the creative point of view – without it being limited to technological aspects. Students will understand the physiological and psychological aspects of lighting in interior design and will learn to define lighting project intentions in different types of spaces such as an apparel store, an art exhibition space or a restaurant.

Photography

fall

Black & White Photography

Code
FHOT 0218
Description

The medium of photography is largely defined by its history of black and white pictures. The course will cover camera operation, principles of exposure and photographic composition concepts. The goal of this class is to provide a solid foundation of photographic black and white photography skills and techniques. It provides an overview of classic black and white photography while discussing camera techniques that apply to both traditional film and digital cameras. Students will learn how to effectively use their cameras in manual mode and make good quality negatives. The class includes camera and exposure meter instruction, technical lectures, effective scanning methods and instruction on film/digital crossover techniques.

Sophomore Seminar I

Code
FHOT 0230
Description

This is a year-long course building on the Freshman year, the course addresses the creative process as well as technique and critique. Through select readings, field trips to galleries and museum exhibitions, screenings of film clips and viewing of historical and contemporary artists’ work, students will have the opportunity to develop their artistic reference points as they delve into the production of their own personal projects. Students will be expected to engage in class discussions and group critiques, keep a journal and will be encouraged to experiment outside their comfort zones as they begin to think along conceptual as well aesthetic and formal frameworks, examining problems and trying different approaches to find a solution. Throughout the semester students will work in the studio and/or field in order to create a personal project (12-16 final images in total) that is both formally and conceptually coherent. Possible subjects may fall under themes of environmental portraiture, photographic appropriation or collage, and Fine Art photography inspired by history or geography. The student can also create her/his own personal theme that is not listed here as long as it is agreed upon in class. Finally, students will begin developing their artist statements as they clarify their vision.

Digital Photography Lab I

Code
FHOT 0257
Description

This year-long course introduces students to the creative and technical possibilities of digital photography. Through demonstrations and hands-on sessions, students learn the fundamentals of Adobe Photoshop to produce effective digital photographs. Students are taken through all the basic processes encountered in digital workflow, from basic scanning and retouching, image enhancement, and printing fundamentals, to RAW file processing and photographic post-production methods.

Prerequisite(s): Black & White Photography, Introduction to Digital Photography, Digital Skills & Composition or equivalent.

Intro to Digital Photo

Code
FHOT 0207
Description

The emphasis in this fundamental course is the ability to create technically good photographs through proper camera handling and the effective use of simple lighting techniques. Open to all students, this course provides the essential knowledge necessary for any professional image maker, artist or designer in today’s image driven world. Starting with an in-depth understanding of how to maximize the functions of a digital SLR camera, students will be introduced to basic lighting techniques (on-camera and off-camera) in order to maximize the quality of their images. In addition, a component of the course will focus on digital workflow, archiving, retouching and professional output (printing). Through numerous in-class shoots, students will gain first hand experience in producing high-quality images for various purposes such as print or digital portfolios, websites, documentation, promotional material, etc.

Lighting Techniques I

Code
FHOT 0232
Description

This is the first part of a yearlong course of learning and mastering the fundamental techniques of studio lighting. The students become familiar with how to create traditional, practical lighting scenarios in a studio environment. Electronic flashes and tungsten lights will be used to achieve control of color, contrast, and reflection. Lighting techniques are demonstrated and applied in class to various assignments of tabletop still lifes and portraiture. Emphasis is placed on understanding light and of mastering the technical aspects of the lighting equipment. Assignments will be theme based: headshots, full portraits, and several still lifes.

Prerequisite: Black & White Photography or Introduction to Digital Photography or equivalent.

spring

Color Photography

Code
FHOT 0211
Description

Students are introduced to basic photography using color materials. Through a year-long study, they learn to master camera controls and film exposure in the format of their choice. Ambient and artificial lighting as well as their impact on various emulsions are examined with an eye towards producing high quality digital color prints, color C-prints and transparencies. Emphasis will be on developing a personal approach and vision using color materials. Exposure to historical antecedents, contemporary readings and criticism are integrated into the course.

Sophomore Seminar II

Code
FHOT 0231
Description

This is a year-long course building on the Freshman year, the course addresses the creative process as well as technique and critique. Through select readings, field trips to galleries and museum exhibitions, screenings of film clips and viewing of historical and contemporary artists’ work, students will have the opportunity to develop their artistic reference points as they delve into the production of their own personal projects. Students will be expected to engage in class discussions and group critiques, keep a journal and will be encouraged to experiment outside their comfort zones as they begin to think along conceptual as well aesthetic and formal frameworks, examining problems and trying different approaches to find a solution. Throughout the semester students will work in the studio and/or field in order to create a personal project (12-16 final images in total) that is both formally and conceptually coherent. Possible subjects may fall under themes of environmental portraiture, photographic appropriation or collage, and Fine Art photography inspired by history or geography. The student can also create her/his own personal theme that is not listed here as long as it is agreed upon in class. Finally, students will begin developing their artist statements as they clarify their vision.

Prerequisites: Semester 1 or equivalent are prerequisites for semester 2.

Lighting Techniques II

Code
FHOT 0233
Description

This is the second part of a yearlong course of learning and mastering the fundamental techniques of studio lighting. The students become familiar with how to create traditional, practical lighting scenarios in a studio and also in an outdoor environment using multiple light sources while mixing studio electronic flash with outdoor light. Electronic flashes and tungsten lights will be used to achieve control of color, contrast and reflection. Emphasis is placed on understanding light and of mastering the technical aspects of the lighting equipment. Lighting techniques are demonstrated and applied in class to various assignments. The class is project based. The students will choose their projects from several themes: headshot/ portraits, nudes, outdoor flash portraits, and in-class still life.

Prerequisite: Lighting Techniques 1

History of Photography

Code
FHCA 0206
Description

Photographers can’t and don’t take pictures at random. Since photography’s invention, the act of photographing has been framed both by the technical realities of the medium and by social and aesthetic traditions. This course will examine some of the major movements and styles in the history of photography, with particular attention to the rich 1880-1970 period. Through study of the pioneering work of key individuals, we will analyze how creative possibilities changed and expanded over time, and how the options and artistic stances we take for granted emerged historically. Each week will focus on a key movement or conceptual innovation, which we will study through image analysis, historical and technical context and the reading of primary texts by photographers and secondary texts by historians or critics. Students will prepare a presentation in which they analyze a body of images by a photographer of their choice and present a series of their own photographs exploring that photographer’s way of working.

ofo

Ofo Oboubi

Certificate in Communication Design
Nationality: Ghanian
Languages: English, Twi (Akans, Ghana) and French

After completing her certificate at PCA, Ofo worked at Christian Louboutin.

I worked as a Graphic Designer for the Visual Merchandising team. This is very different from my independent work because I design according to the brand and what my bosses instruct me. I am gaining so many technical skills and my work process is becoming more and more efficient. I am inspired by the precision, intelligence, and technical know-how that goes with working on this team.

beolitik-oc5_1272-leetalplatt-rvb-web

Leetal Platt

Certificate in Fashion Design
Nationality: American & Israeli
Languages: English, Hebrew & a bit of French

Why did you decide to do the Certificate Program at PCA?

I already have a BFA from NYU in film, and I have dedicated a ton of time and energy to my passion for film production but my sewing hobby began taking on a life of its own, and it became clear that the next step was professional training. However, I didn’t want to go through a whole undergraduate degree program again and found the Certificate program to be an excellent way to “try out” fashion design before applying for fashion jobs or attempting a Masters.