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Design for Social Impact

Master of Arts in Design for Social Impact

Do you want to contribute to societal change? Do you see issues around you that you think could be improved or solved? Are you creative and entrepreneurial? Are you looking to work with like-minded people?

Paris College of Art joins forces with MakeSense in this one-year Master’s program (MA) in Design for Social Impact that equips citizen designers with the critical thinking (ethics, research methods), practical (design thinking, entrepreneurship, prototyping), and soft (governance, leadership, networking) skills to successfully develop and lead design projects that will bring positive societal changes. The guiding question for this program is:

How can design change the world?

Students work with faculty and partner organizations to research and design a solution to a societal problem that they have identified. Each student develops an individual project to research and prototype a solution for. Students have worked on issues as varied as plastic recycling in the home, refugee integration through sports, promoting ethical consumer choices, reducing food waste, designing inclusive clothing, promoting slow fashion, or developing curricula to raise awareness of mental health.

In the first semester, students develop problem-solving skills (design thinking, social entrepreneurship, ethical reasoning, leadership, prototyping) and research the issue that they have identified, and in the second semester, they will develop a design solution that can be tested and implemented.

The MA in Design for Social Impact draws from the expertise of international faculty members and the network of the MakeSense community of social entrepreneurs.

 

 

About MakeSense

MakeSense is an international organization bringing together 2,000 social entrepreneurs with 30,000 volunteers from over 100 cities in 70 countries. By putting together volunteers’ skills and ideas, MakeSense’s aim is to help social entrepreneurs create and develop their businesses and solve the most pressing issues faced by society in such areas as education, health, environment, food, etc. SenseCampus is the educational arm of MakeSense, offering dedicated pedagogical programs to get students to achieve the 17 sustainable development goals defined by the UN. Founded in 2012, it counts over 4,000 alumni and 20 academic partners, including the highest ranked business schools in France.

 

Faculty

Linda Jarvin copy

Linda Jarvin

President of PCA
brunel-lafargue-karen

Karen Brunel-Lafargue

Adjunct Faculty
Simon Droaurd

Simon Drouard

Adjunct Faculty
Nicolas Grimmer

Nicolas Grimmer

Adjunct Faculty
IMG-20190701-WA0001 HD

Xavier Martin

Adjunct Faculty
Laura Paton

Laura Paton

Adjunct Faculty

Benoit Renaudin

Adjunct Faculty
Lisa Salamandra

Lisa Salamandra

Graduate Research Coordinator
Victor Senave

Victor Senave

Adjunct Faculty

MA Curriculum

Credits

One-Year Program

fall

Building Resilient Communities

Code
MDES 5XXX
Description

Building Resilient Communities explores the essential foundations of resilient communities. It provides an in-depth perspective on the construction, maintenance, and animation of communities, including theoretical foundations, case studies, practical advice, readings, and discussions.

At the core of the program is a profound reflection on resilience, addressing themes such as mental health at both the collective and individual levels. What strategies are necessary to care for mental health in the community context?

The program goes beyond theory by encouraging students to put these concepts into practice. It fosters the creation of meaningful connections among different MDES cohorts, thus offering an immersive experience where the principles that are taught are applied to real-life situations.

Design Thinking in Practice

Code
MDES 0505
Description

This course will combine theory of the fundamentals of Design Thinking with practical hands-on applications. Over the course of the semester, the group will work in teams of 3 to 4 to solve a collective challenge using the Design Thinking ‘Sprint’ methodology. From this experience students will co-create a tangible deliverable (prototype) that addresses the proposed challenge.

Skills for Tomorrow

Code
MDES 5XXX
Description

Being able to act in the face of numerous, interconnected, changing, and complex challenges requires a whole range of new and crucial skills. This course is designed to explore the new skills that will be required for the world of tomorrow and to develop them in students through theory, theater, debate, meetings, and more.

Among these skills are the ability to formulate and unfold a vision, responsible project management, public speaking, non-violent communication, the ability to provide feedback, critical thinking, and many others!

Introduction to Research & Methodology

Description

The course provides introductory-to-advanced-level research and methodology instruction, covering topics from art and design theory to the use of technology. This course focuses in depth on various research methods currently used to inform the design process. It builds on knowledge and skills acquired in the first semester to introduce students to specific research methods for designers and artists. The course will cover research in physical human factors; human cognitive factors; cultural human factors; and ethnographic fieldwork. Students will learn how to apply these methods to the design process through hands-on projects requiring a multidisciplinary approach.

In this section, students will be introduced to the basic tenets of research in order to support their reasoning with respect to the design process. Foremost, they will learn to formulate a design research problematic; engage in data gathering and analysis; differentiate between primary and secondary research sources; carry out quantitative and qualitative research.

Designer's Social and Ethical Responsibilities

Code
MDES 0508
Description

The consequences of design on human behavior, on the fabric of society and on the planet as a whole make it fundamental for designers to consider the ethical implications of their activity. This course will examine how designers can analyse their practice and the greater framework within which they operate in order to encourage ethically conscious choices.

Individual Coaching

Code
MDES 5xxx
Description

To address the challenge that you are focusing on during this year, there are many ways to act: entrepreneurship for the common good, joining existing organizations while creating yourself a meaningful career, or channeling your energy into volunteer actions on the ground. To take action, you can choose one or several means.

The goal of the coaching sessions will unfold across two main dimensions:

  1. Help you choose your battle(s) and associated means of action: Do you have the spirit of an entrepreneur? What roles could you occupy in which type of organization to fulfill the life mission you want to pursue? etc.
  2. Assist you in developing the right network, gaining relevant experiences, and acquiring the necessary tools to confidently transition to this mean of action right after completing your Master’s in Design for Social Impact.

spring

Design Studio: Innovation and Protecting Your Ideas

Code
MDES 0503
Description

The first semester of Design Studio was devoted to acquiring digital tools, the second semester is dedicated to analog tools and skills required to take a design to market. The course is divided into 3 parts:
(1) SPROUT – a design-driven innovation methodology
(2) Business tools: business models, business plans, pitching & marketing
(3) Design Fiction: A design thinking methodology to imagine and address future issues. These sessions are offered during Workshop Week as an intensive 4-day program

Organizational Governance

Code
MDES 0506
Description

In a globalized world of information, goods and people, cities seek tools for governance in economies characterized both by deregulation and new rules. In this context, the consequences on social fragmentation, climate change, and economic uncertainties of our urbanized world create and renew governance through new behaviors: agility, responsiveness, resilience, collaboration, civic representation. Political mobilizations, collective interests, and social concerns question this need for a revisited way of deciding and choosing what needs to be done in cities. This course covers theories and practices both in emerging countries and post industrialized economies in this new urban context : E-governance, participatory and social innovations, mobilization in decision making, urban empowerment, city co-production, development or design.

Final Project

Code
MDES 5XXX
Description

As part of your final individual project, based on your personal aspirations for the future, organize an event bringing together about a hundred people. This event will serve as an opportunity to move in the right direction for your personal and professional future as a transition actor. Here are a few examples of possible objectives:

  • If you’re considering entrepreneurship, host an event to present your prototype to beta-testers or potential funders, laying the foundations for your community.
  • If you wish to engage in voluntary action, gather your friends and others to collectively address your cause with a partner organization, aiming to inspire new advocates for action around you.
  • If you’re aiming for a career in impact, present your thesis to a broader audience, particularly if it aligns with the same topic, enhancing your credibility for potential recruitment processes.

MA Thesis

Description

Students will document the research they conduct on the theme of their final project, as well as the research they have done on the cost and means of production of their project. One of the criteria for evaluating the thesis is the extent to which the student’s work is situated in an art-historic and cultural context, requiring students to conduct research using written documentation, artefacts, and the learning resources available to them in Paris (see section devoted to libraries and other learning resources).

Masters Electives

Description

You may select an elective from the many course offerings in your department or in other departments with the approval of your department chair.

  • French
  • Drawing Technology and Perception
  • Advanced Printmaking*
  • Intellectual Property Rights
  • Concept Development Storytelling
  • Photography as Installation*
  • Photography in the Expanded Field*
  • History of New Media*
  • Designer’s Ethical and Social Responsibility
  • Educational Principles
  • Alternative Processes Image-Making*
  • Digital Fabrication Design
  • The Art of Code I & II
  • 4D Studio I & II*
  • The Fashion Editorial
  • Design Thinking
  • Social Entrepreneurship
  • Project Management*

* Undergraduate level courses

 

Individual Coaching

Code
MDES 5xxx
Description

To address the challenge that you are focusing on during this year, there are many ways to act: entrepreneurship for the common good, joining existing organizations while creating yourself a meaningful career, or channeling your energy into volunteer actions on the ground. To take action, you can choose one or several means.

The goal of the coaching sessions will unfold across two main dimensions:

  1. Help you choose your battle(s) and associated means of action: Do you have the spirit of an entrepreneur? What roles could you occupy in which type of organization to fulfill the life mission you want to pursue? etc.
  2. Assist you in developing the right network, gaining relevant experiences, and acquiring the necessary tools to confidently transition to this mean of action right after completing your Master’s in Design for Social Impact.
Overall Credits Total
30

Frequently Asked Questions

How do you know that this program is right for you?

  • You care for the well being of others and future generations and have an entrepreneurial spirit;
  • You want a career shift and to work on projects that make sense;
  • You have a passion for solving social and environmental challenges through design;
  • You wish to connect with like-minded people to accelerate or incubate a social design project;

How cutting edge is this program in comparison to similar programs?

  • The program is uniquely co-designed with MakeSense, a global community that connects engages citizens, passionate entrepreneurs, and forward-looking organizations to solve social issues and create positive impact;
  • The program is NASAD accredited and you will receive the highest standard of art and design education;
  • The program is practice-based: you will be working on real challenges;

What are the prerequisites?

  • A Bachelor’s degree or equivalent;
  • Anyone with the drive to solve real social and environmental challenges is welcome to join the program;
  • Design, Design management, and business/entrepreneurship backgrounds are always a plus;
  • An experience in social entrepreneurship, humanitarian relief and volunteering is greatly appreciated;

What can I do with a MA in Design for Social Impact?

  • Change the world! Make it a better place!
  • Get support to launch your own social enterprise;
  • Join a Corporate Social Responsibility team;
  • Prioritize working on projects that matter;

Why are academic writing samples an essential element to join the program?

Writing is an essential academic skill across all our graduate programs; one of our requirements for graduation is to write a thesis that shows that students can work independently according to a scholarly method. Submission of writing samples as part of the application for admission allows us to evaluate the candidate’s research, writing, and analytical skills, as well as the capacity to undertake the development of the written thesis project.

What are some of the past thesis research topics students have chosen to explore?

A selection of past topics include:

  • A universal basic income through participatory design fiction;
  • Moral Imagination: Designing an Ethical Blockchain;
  • A space-based integration program for asylum seekers and refugees: Designing a Social Business model;
  • Plastics in takeaway, packaging, consumer behaviors, and eco-packaging possibilities.
  • The Clothing Ceremony: how enhancing our relationship to clothes can tackle fast fashion;
  • Evoking Empathy through Space: An Analysis of Contemporary Art Installation With Emotional Impact;
  • A Comparative Study of the Evolution of Women in Computing in North America and Malaysia;
  • Make it a Habit: Designing Habit Formation Apps to Assist Consumers with Ethical Purchase Making;
  • Understanding the Refugee’s Language-Acquisition Experience to Improve Linguistic Integration;
  • Transforming Plastic Waste into New Products at Home to Increase Household Recycling;
  • Anti-Gaspillage: Turning food waste into a social business;
  • Artisans of Exile: Traditional Craftsmanship as a Tool for Refugee Integration;
  • Building Stronger Brands: The Value Of Branding And Visual Communications In Contemporary Nonprofit Organizations In Caracas;
  • Adaptive Clothing and the Fashion Mass Market How Mainstream Clothing Could Cater for Disabled Consumers.